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Text File | 1998-02-18 | 50.4 KB | 2,353 lines |
- include "asc\misc\weapons.odl"
- include "asc\misc\ianextra.odl"
- include "asc\misc\roy.odl"
- include "asc\misc\Aliens.odl"
-
- land
- "asc\arctic\tland1.bin"
- "asc\arctic\city2tc.bin"
- texture "arctic\l0.ppm"
- texture "arctic\l1.ppm"
- texture "arctic\l2.ppm"
- texture "arctic\l3.ppm"
- texture "arctic\l4.ppm"
- texture "arctic\l5.ppm"
- texture "arctic\l6.ppm"
- texture "arctic\l7.ppm"
-
- sky
- flat
- texture "clouds\flatcld52.ppm"
- RGB 91 26 2
- RGB 119 58 27
- RGB 147 90 52
- RGB 177 122 78
- RGB 222 170 118
- RGB 250 218 189
- RGB 238 225 200
- RGB 238 225 200
- fog 238 225 200
- cloud level -4229
- ambiance 64 64 72
- direct 96 120 158
- from -4.000000 -0.600000 -2.200000 not_unit
-
- offset 145600
-
- #***********************************
- # Player Air Craft
- #***********************************
-
- type "helicopter"
- objfile "pweapons\pcexport\comanche.ian" scale 10.2
- objfile lod 1 "pweapons\pcexport\low\comanche.ian"
- texture "pweapons\snowcam2.ppm" transparent
- group "human"
- hitpoints 150
- sfx "helicopt" min 800 max 12000 loop
- dynamics "helicopter"
- mass 150
- max altitude 6500
- yaw acc 2
- pitch acc 4
- roll acc 3
- linear acc 5
- up thrust 20
- bank stability 20%
- max vel 70
- cockpit 0 27 88
- cannons
- pos 0 72 140
- secondary_cannons
- pos 50 52 20
- pos -50 52 20
-
- shadow "effects\comanche shd 1.ppm" transparent alpha low
-
- child "HELI FLW"
- objfile "pweapons\pcexport\Comflwhl.ian" scale 10.2
- texture "pweapons\snowcam2.ppm"
- drawtype double sided
- position -15 -20 0
-
- sibling "HELI FRW"
- objfile "pweapons\pcexport\Comfrwhl.ian" scale 10.2
- texture "pweapons\snowcam2.ppm"
- drawtype double sided
- position 15 -20 0
-
- sibling "HELI RW"
- objfile "pweapons\pcexport\Comrrwhl.ian" scale 10.2
- texture "pweapons\snowcam2.ppm"
- drawtype double sided
- position 0 -18 10
-
- sibling "HELI FLFP"
- objfile "pweapons\pcexport\Comflflp.ian" scale 10.2
- texture "pweapons\snowcam2.ppm"
- drawtype double sided
- position 16 56 0 forward 0 0 1 up -1 0 0
-
- sibling "HELI FRFP"
- objfile "pweapons\pcexport\Comfrflp.ian" scale 10.2
- texture "pweapons\snowcam2.ppm"
- drawtype double sided
- position -16 56 0 forward 0 0 1 up 1 0 0
-
- sibling "HELI RLFP"
- objfile "pweapons\pcexport\Comrlflp.ian" scale 10.2
- texture "pweapons\snowcam2.ppm"
- drawtype double sided
- position 8 62 -190 forward 0 0 1 up -1 0 0
-
- sibling "HELI RRFP"
- objfile "pweapons\pcexport\Comrrflp.ian" scale 10.2
- texture "pweapons\snowcam2.ppm"
- drawtype double sided
- position -8 62 -190 forward 0 0 1 up 1 0 0
-
- sibling "helirpodl"
- objfile "pweapons\pcexport\comrpod.ian" scale 10.2
- objfile lod 1 "pweapons\pcexport\low\comrpod.ian"
- texture "pweapons\snowcam2.ppm"
- position -50 52 0
-
- sibling "helirpodr"
- objfile as "helirpodl"
- objfile lod 1 "pweapons\pcexport\low\comrpod.ian"
- texture "pweapons\snowcam2.ppm"
- position 50 52 0
-
- sibling "glight"
- sprite u=65 v=191 w=64 h=64 size=8 colour 1=0 90 30
- texture "smoke.ppm"
- position 62 43 8
- colourfade speed 2
- colour 0 90 30
- colour 0 50 17
- colour 0 10 3
- colour 0 50 17
- colour 0 90 30
- colour 0 140 50
- colour 0 200 70
- colour 0 140 50
-
- sibling "rlight"
- sprite u=65 v=191 w=64 h=64 size=8 colour 1=240 0 0
- texture "smoke.ppm"
- position -62 43 8
- colourfade speed 2
- colour 240 0 0
- colour 190 0 0
- colour 120 0 0
- colour 67 0 0
- colour 13 0 0
- colour 67 0 0
- colour 120 0 0
- colour 190 0 0
-
- sibling "wlight"
- sprite u=65 v=191 w=64 h=64 size=10 colour 1=200 200 200
- texture "smoke.ppm"
- position 0 47 -275
- colourfade speed 1
- colour 200 200 200
- colour 0 0 0
- colour 50 50 50
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
-
- sibling "rlight2"
- sprite u=65 v=191 w=64 h=64 size=12 colour 1=200 0 0
- texture "smoke.ppm"
- position 0 67 -65
- colourfade speed 1
- colour 200 0 0
- colour 150 0 0
- colour 50 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
-
- sibling "Ktrot"
- objfile "pweapons\pcexport\Comtrotr.ian" scale 10.2
- texture "pweapons\snowcam2.ppm"
- position 0 47 -236
- operate "spin" 2 0 0
- drawtype double sided
-
- sibling "Kmrot"
- objfile "pweapons\pcexport\helirotr.ian" scale 10.2
- texture "pweapons\misc.ppm" transparent
- position 0 0 0
- operate "spin" 0 0.7 0
- drawtype double sided semi transparent
-
- parent
- animate
- "HELI FLFP" position 16 56 0
- "HELI FRFP" position -16 56 0
- "HELI RLFP" position 8 62 -190
- "HELI RRFP" position -8 62 -190
- wait
- "HELI RW" position 0 0 0
- "HELI FLW" position 0 0 0
- "HELI FRW" position 0 0 0
- end
-
- #-----------------------------------------
-
- type "cobra"
- objfile "pweapons\pcexport\cobra.ian" scale 7.5
- objfile lod 1 "pweapons\pcexport\low\cobra.ian"
- texture "pweapons\snowcam2.ppm"
- drawtype flipx flipz
- group "human"
- hitpoints 150
- sfx "helicopt" min 800 max 12000 loop
- dynamics "helicopter"
- mass 150
- max altitude 6500
- yaw acc 2
- pitch acc 4
- roll acc 3
- linear acc 5
- up thrust 20
- bank stability 20%
- max vel 70
- cockpit 0 37 100
- cannons
- pos 0 115 150
- secondary_cannons
- pos 50 93 35
- pos -50 93 35
-
- shadow "effects\comanche shd 1.ppm" transparent alpha low
-
- child "cobrpodl"
- objfile "pweapons\pcexport\comrpod.ian" scale 7.5
- objfile lod 1 "pweapons\pcexport\low\comrpod.ian"
- texture "pweapons\snowcam2.ppm"
- position -28 69 0
-
- sibling "cobrpodr"
- objfile "pweapons\pcexport\comrpod.ian" scale 7.5
- objfile lod 1 "pweapons\pcexport\low\comrpod.ian"
- texture "pweapons\snowcam2.ppm"
- position 28 69 0
-
- sibling "cglight"
- sprite u=65 v=191 w=64 h=64 size=8 colour 1=0 90 30
- texture "smoke.ppm"
- position 31 61 8
- colourfade speed 2
- colour 0 90 30
- colour 0 50 17
- colour 0 10 3
- colour 0 50 17
- colour 0 90 30
- colour 0 140 50
- colour 0 200 70
- colour 0 140 50
-
- sibling "crlight"
- sprite u=65 v=191 w=64 h=64 size=8 colour 1=240 0 0
- texture "smoke.ppm"
- position -31 61 8
- colourfade speed 2
- colour 240 0 0
- colour 190 0 0
- colour 120 0 0
- colour 67 0 0
- colour 13 0 0
- colour 67 0 0
- colour 120 0 0
- colour 190 0 0
-
- sibling "cwlight"
- sprite u=65 v=191 w=64 h=64 size=10 colour 1=200 200 200
- texture "smoke.ppm"
- position 0 83 -260
- colourfade speed 1
- colour 200 200 200
- colour 0 0 0
- colour 50 50 50
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
-
- sibling "trot"
- objfile "pweapons\pcexport\cobrtrot.ian" scale 7.5
- objfile lod 1 "pweapons\pcexport\low\cobrtrot.ian"
- texture "pweapons\snowcam2.ppm"
- position 0 30 -204
- operate "spin" 2 0 0
- drawtype double sided
-
- sibling "mrot"
- objfile "pweapons\pcexport\helirotr.ian" scale 7.5
- texture "pweapons\misc.ppm" transparent
- position 0 0 0
- operate "spin" 0 0.8 0
- drawtype double sided semi transparent
-
- #-----------------------------------------
-
- type "vtol"
- objfile "pweapons\pcexport\harrier.ian" scale 15
- objfile lod 1 "pweapons\pcexport\low\harrier.ian"
- texture "pweapons\snowcam2.ppm"
- group "human"
- subgroup "VTOL"
- hitpoints 300
- dynamics "vtol"
- mass 120
- max altitude 9000
- max vel 100
- min vel 0
- pitch acc 0.7
- yaw acc 0.8
- roll acc 1.6
- linear acc 7
- bank stability 0.5%
- linear drag 30%
- angular drag 35%
- cockpit 0 -25 226
- sfx "plvtol" min 500 max 10000 loop
-
- cannons
- pos -45 15 100
- pos 45 15 100
- secondary_cannons
- pos -93 0 0
- pos 93 0 0
-
- shadow "effects\harrier shd 1.ppm" transparent alpha low
-
- child "VTOL LGBL"
- objfile "pweapons\pcexport\Harlgbl.ian" scale 15
- texture "pweapons\snowcam2.ppm"
- position 9 22.8 1 forward 0 0 1 up -1 0 0
-
- sibling "VTOL LGBR"
- objfile "pweapons\pcexport\Harlgbr.ian" scale 15
- texture "pweapons\snowcam2.ppm"
- position -9 22.8 1 forward 0 0 1 up 1 0 0
-
- sibling "VTOL LGFL"
- objfile "pweapons\pcexport\Harlgfl.ian" scale 15
- texture "pweapons\snowcam2.ppm"
- position 12 23.48 5 forward 0 0 1 up -1 0 0
-
- sibling "VTOL LGFR"
- objfile "pweapons\pcexport\Harlgfr.ian" scale 15
- texture "pweapons\snowcam2.ppm"
- position -12 23.48 5 forward 0 0 1 up 1 0 0
-
- sibling "VTOL RW"
- objfile "pweapons\pcexport\Harbwhel.ian" scale 15
- texture "pweapons\snowcam2.ppm"
- position 0 10 25 forward 0 1 0 up 0 0 -1
-
- sibling "VTOL FW"
- objfile "pweapons\pcexport\Harfwhel.ian" scale 15
- texture "pweapons\snowcam2.ppm"
- position 0 10 163 forward 0 1 0 up 0 0 -1
-
- sibling "VTOL WW"
- objfile "pweapons\pcexport\Harwwhel.ian" scale 15
- texture "pweapons\snowcam2.ppm"
- position 0 -2.5 -45 forward 0 1 0 up 0 0 -1
-
-
- sibling "msm1"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\misc.ppm"
- position -77 9 29
-
- sibling "msm2"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\misc.ppm"
- position 77 9 29
-
- sibling "msm3"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\misc.ppm"
- position -93 9 29
-
- sibling "msm4"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\misc.ppm"
- position 93 9 29
-
- sibling "enginer"
- objfile "pweapons\pcexport\harjets.ian" scale 15
- objfile lod 1 "pweapons\pcexport\low\harjets.ian"
- texture "pweapons\snowcam2.ppm"
- position 0 0 0
-
- sibling "enginef"
- objfile as "enginer"
- objfile lod 1 "pweapons\pcexport\low\harjets.ian"
- texture "pweapons\snowcam2.ppm"
- position 0 0 76
-
- sibling "harirpod"
- objfile "pweapons\pcexport\harirpod.ian" scale 15
- objfile lod 1 "pweapons\pcexport\low\harirpod.ian"
- texture "pweapons\snowcam2.ppm"
- position 0 0 41
-
- sibling "glight"
- sprite u=65 v=191 w=64 h=64 size=8 colour 1=0 90 30
- texture "smoke.ppm"
- position 157 1 -46
- colourfade speed 2
- colour 0 90 30
- colour 0 50 17
- colour 0 10 3
- colour 0 50 17
- colour 0 90 30
- colour 0 140 50
- colour 0 200 70
- colour 0 140 50
-
- sibling "rlight"
- sprite u=65 v=191 w=64 h=64 size=8 colour 1=240 0 0
- texture "smoke.ppm"
- position -157 1 -46
- colourfade speed 2
- colour 240 0 0
- colour 190 0 0
- colour 120 0 0
- colour 67 0 0
- colour 13 0 0
- colour 67 0 0
- colour 120 0 0
- colour 190 0 0
-
- sibling "rlight2"
- sprite u=65 v=191 w=64 h=64 size=12 colour 1=200 0 0
- texture "smoke.ppm"
- position 0 -32 53
- colourfade speed 1
- colour 200 0 0
- colour 150 0 0
- colour 50 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
-
- sibling "wlight1"
- sprite u=65 v=191 w=64 h=64 size=10 colour 1=200 200 200
- texture "smoke.ppm"
- position 0 -15 -242
- colourfade speed 1
- colour 200 200 200
- colour 0 0 0
- colour 50 50 50
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
-
- sibling "wlight2"
- sprite u=65 v=191 w=64 h=64 size=10 colour 1=200 200 200
- texture "smoke.ppm"
- position 157 1 -49
- colourfade speed 1
- colour 200 200 200
- colour 0 0 0
- colour 50 50 50
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
-
- sibling "wlight3"
- sprite u=65 v=191 w=64 h=64 size=10 colour 1=200 200 200
- texture "smoke.ppm"
- position -157 1 -49
- colourfade speed 1
- colour 200 200 200
- colour 0 0 0
- colour 50 50 50
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- parent
- animate
- "VTOL LGBL" position 12 22.8 1
- "VTOL LGBR" position -12 22.8 1
- "VTOL LGFL" position 12 23.48 5
- "VTOL LGFR" position -12 23.48 5
- "enginer" position 0 0 0 forward 0 1 0 up 0 0 1
- "enginef" position 0 0 76 forward 0 1 0 up 0 0 1
- wait
- "VTOL WW" position 0 0 -45
- "VTOL RW" position 0 25.29 -5
- "VTOL FW" position 0 22.23 143
- end
-
- #-----------------------------------------
-
- type "c-17"
- objfile "pweapons\pcexport\c-17body.ian" scale 13
- texture "pweapons\snowcam2.ppm"
- group "human"
- hitpoints 500
- points 1500
- dynamics "plane"
- mass 700
- max altitude 9000
- min altitude 200
- max vel 50
- min vel 45
- pitch acc 1
- yaw acc 0.5
- roll acc 1
- linear acc 1
- bank stability 0.5%
- linear drag 1%
- angular drag 25%
- cannons
- pos 0 72 140
- flameout 100
-
-
- child "c-17eng01"
- objfile "pweapons\pcexport\C-17eng01.ian" scale 13
- texture "pweapons\snowcam2.ppm"
- position 0 0 0
-
- sibling "c-17eng02"
- objfile "pweapons\pcexport\C-17eng02.ian" scale 13
- texture "pweapons\snowcam2.ppm"
- position 0 0 0
-
- sibling "c-17eng03"
- objfile "pweapons\pcexport\C-17eng03.ian" scale 13
- texture "pweapons\snowcam2.ppm"
- position 0 0 0
-
- sibling "c-17eng04"
- objfile "pweapons\pcexport\C-17eng04.ian" scale 13
- texture "pweapons\snowcam2.ppm"
- position 0 0 0
-
- sibling "c-17gear"
- objfile "pweapons\pcexport\C-17landg.ian" scale 13
- texture "pweapons\snowcam2.ppm"
- position 0 0 0
-
- sibling "tglight"
- sprite u=65 v=191 w=64 h=64 size=20 colour 1=0 90 30
- texture "smoke.ppm"
- position -1265 -280 170
- colourfade speed 2
- colour 0 90 30
- colour 0 50 17
- colour 0 10 3
- colour 0 50 17
- colour 0 90 30
- colour 0 140 50
- colour 0 200 70
- colour 0 140 50
-
- sibling "trlight"
- sprite u=65 v=191 w=64 h=64 size=20 colour 1=240 0 0
- texture "smoke.ppm"
- position 1265 -280 170
- colourfade speed 2
- colour 240 0 0
- colour 190 0 0
- colour 120 0 0
- colour 67 0 0
- colour 13 0 0
- colour 67 0 0
- colour 120 0 0
- colour 190 0 0
-
- sibling "twlight"
- sprite u=65 v=191 w=64 h=64 size=24 colour 1=200 200 200
- texture "smoke.ppm"
- position 0 -370 -320
- colourfade speed 1
- colour 200 200 200
- colour 0 0 0
- colour 50 50 50
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- parent
- shadow "effects\harrier shd 1.ppm" transparent alpha low
- sfx "engine5" min 800 max 12000 loop
- animate
- "c-17gear" position 0 -100 0
- end
-
-
- #***********************************
- type "c-17_S"
- objfile as "c-17"
- group "human"
- subgroup "C-17"
- hitpoints 6000
- points 1500
- dynamics "plane"
- mass 750
- max altitude 9000
- min altitude 200
- max vel 50
- min vel 30
- pitch acc 1
- yaw acc 0.5
- roll acc 1
- linear acc 1
- bank stability 0.5%
- linear drag 1%
- angular drag 25%
- cannons
- pos 0 72 140
- flameout 100
- shadow "effects\harrier shd 1.ppm" transparent alpha low
-
- parent
- sfx "engine5" min 800 max 12000 loop
-
-
- type "c-17eng"
- objfile "pweapons\pcexport\C-17eng.ian" scale 13
- texture "pweapons\snowcam2.ppm"
- group "human"
- subgroup "C-17"
- hitpoints 500
- operate "PlaneEngine"
- flameout 500
- cannons
- pos 0 90 0
- dynamics "other"
-
- type "c-17eng2"
- objfile as "c-17eng"
- texture "pweapons\snowcam2.ppm"
- group "human"
- subgroup "C-17"
- hitpoints 490
- operate "PlaneEngine"
- flameout 500
- cannons
- pos 0 90 0
- dynamics "other"
-
-
-
-
- #***********************************
- # Player Ground Craft
- #***********************************
-
- type "tanktrk4"
- objfile "pweapons\pcexport\tanktrk4.ian" scale 6
- objfile lod 1 "pweapons\pcexport\low\tanktrk4.ian" scale 6
- texture "pweapons\misc.ppm" transparent
-
- type "tanktrk3"
- objfile "pweapons\pcexport\tanktrk3.ian" scale 6
- objfile lod 1 "pweapons\pcexport\low\tanktrk3.ian" scale 6
- texture "pweapons\misc.ppm" transparent
-
- type "tanktrk2"
- objfile "pweapons\pcexport\tanktrk2.ian" scale 6
- objfile lod 1 "pweapons\pcexport\low\tanktrk2.ian" scale 6
- texture "pweapons\misc.ppm" transparent
-
- type "tanktrk1"
- objfile "pweapons\pcexport\tanktrk1.ian" scale 6
- objfile lod 1 "pweapons\pcexport\low\tanktrk1.ian" scale 6
- texture "pweapons\misc.ppm" transparent
-
- #-----------------------------------------
-
- type "tank1"
- objfile as "tanktrk4"
- group "human"
- subgroup "tank"
- dynamics "tank"
- mass 150
- max altitude 10
- linear drag 30%
- max vel 35
- min vel 0
- yaw acc 0.8
- linear acc 2
- bank stability 100%
- hitpoints 300
- sfx "pltank1" min 200 max 2000 loop
- shadow "effects\hovtank shd 1.ppm" transparent alpha low
- drawtype viewh
- with_turret
-
- child "tankturr"
- objfile "pweapons\pcexport\tankturr.ian" scale 6
- objfile lod 1 "pweapons\pcexport\low\tankturr.ian" scale 6
- texture "pweapons\snowcam2.ppm"
- position 0 0 0
-
- child "tankgun"
- objfile "pweapons\pcexport\tankgun.ian" scale 6
- objfile lod 1 "pweapons\pcexport\low\tankgun.ian" scale 6
- texture "pweapons\snowcam2.ppm"
- position 0 -65 55
- <<
- sibling "t1body"
- objfile "pweapons\pcexport\tankbody.ian" scale 6
- objfile lod 1 "pweapons\pcexport\low\tankbody.ian" scale 6
- texture "pweapons\snowcam2.ppm"
- position 0 0 0
-
- parent
- cannons
- pos 0 0 128 "tankgun"
- secondary_cannons
- pos 0 -65 202
- cockpit 0 -90 0
- sfx "pltank1" min 200 max 2000 loop
- animatemodel
- "tanktrk4"
- "tanktrk3"
- "tanktrk2"
- "tanktrk1"
- end
-
- #-----------------------------------------
-
- type "tank2"
- objfile as "tanktrk4"
- group "human"
- subgroup "tank"
- dynamics "tank"
- mass 120
- max altitude 0
- linear drag 30%
- max vel 30
- min vel 0
- yaw acc 0.8
- linear acc 1.5
- bank stability 100%
- hitpoints 300
- drawtype viewh
-
- child "t2gun1"
- objfile "pweapons\pcexport\tankrecg.ian" scale 6
- objfile lod 1 "pweapons\pcexport\low\tankrecg.ian" scale 6
- texture "pweapons\snowcam2.ppm"
- position 30 -65 8
- drawtype viewh
-
- sibling "t2gun2"
- objfile as "t2gun1"
- position -30 -65 8
-
- sibling "tankreco"
- objfile "pweapons\pcexport\tankreco.ian" scale 6
- objfile lod 1 "pweapons\pcexport\low\tankreco.ian" scale 6
- texture "pweapons\snowcam2.ppm"
- position 0 0 0
- drawtype viewh
-
- sibling "t2body"
- objfile as "t1body"
- position 0 0 0
-
- parent
- cockpit 0 -81 0
- cannons
- pos 0 0 53 "t2gun1"
- pos -60 0 53 "t2gun2"
- secondary_cannons
- pos -30 -19 -19
- shadow "effects\hovtank shd 1.ppm" transparent alpha low
- sfx "pltank1" min 200 max 2000 loop
- animatemodel
- "tanktrk4"
- "tanktrk3"
- "tanktrk2"
- "tanktrk1"
- end
-
- #-----------------------------------------
-
- type "AItank1"
- objfile as "tanktrk4"
- group "human"
- subgroup "aihuman"
- dynamics "tank"
- mass 150
- max altitude 0
- linear drag 30%
- max vel 35
- min vel 0
- yaw acc 0.8
- linear acc 2
- bank stability 100%
- hitpoints 150
- sfx "pltank1" min 200 max 2000 loop
- shadow "effects\hovtank shd 1.ppm" transparent alpha low
- drawtype viewh
- with_turret
-
- child "AItankturr"
- objfile as "tankturr"
- position 0 0 0
-
- child "AItankgun"
- objfile as "tankgun"
- position 0 -65 55
-
- <<
- sibling "AIt1body"
- objfile as "t1body"
- position 0 0 0
-
- parent
- cannons
- pos 0 0 128 "AItankgun"
- secondary_cannons
- pos 0 -65 203
- cockpit 0 -90 0
- sfx "pltank1" min 200 max 2000 loop
- animatemodel
- "tanktrk4"
- "tanktrk3"
- "tanktrk2"
- "tanktrk1"
- end
-
- #-----------------------------------------
-
- type "AItank2"
- objfile as "tanktrk4"
- group "human"
- subgroup "aihuman"
- dynamics "tank"
- mass 120
- max altitude 0
- linear drag 30%
- max vel 25
- min vel 0
- yaw acc 0.8
- linear acc 1.5
- bank stability 100%
- hitpoints 150
- drawtype viewh
-
- child "AIt2gun1"
- objfile as "t2gun1"
- position 30 -65 8
- drawtype viewh
-
- sibling "AIt2gun2"
- objfile as "t2gun1"
- position -30 -65 8
-
- sibling "AItankreco"
- objfile as "tankreco"
- position 0 0 0
- drawtype viewh
-
- sibling "AIt2body"
- objfile as "t1body"
- position 0 0 0
-
- parent
- cockpit 0 -81 0
- cannons
- pos 0 0 53 "AIt2gun1"
- pos -60 0 53 "AIt2gun2"
- secondary_cannons
- pos 14 -19 -19
- pos -14 -19 -19
- shadow "effects\hovtank shd 1.ppm" transparent alpha low
- sfx "pltank1" min 200 max 2000 loop
- animatemodel
- "tanktrk4"
- "tanktrk3"
- "tanktrk2"
- "tanktrk1"
- end
-
- #-----------------------------------------
-
- type "AItank3"
- objfile as "tanktrk4"
- group "human"
- dynamics "tank"
- mass 60
- max altitude 0
- linear drag 30%
- max vel 8
- min vel 0
- yaw acc 0.8
- linear acc 3
- bank stability 100%
- hitpoints 350
- shadow "effects\hovtank shd 1.ppm" transparent alpha low
- sfx "pltank1" min 200 max 2000 loop
- animatemodel
- "tanktrk4"
- "tanktrk3"
- "tanktrk2"
- "tanktrk1"
- end
-
- child "t3body"
- objfile as "t1body"
- position 0 0 0
-
- sibling "tankcomp"
- objfile "pweapons\pcexport\tankcomp.ian" scale 6
- objfile lod 1 "pweapons\pcexport\low\tankcomp.ian" scale 6
- texture "pweapons\snowcam2.ppm"
- position 0 0 0
-
- #-----------------------------------------
-
- type "AItank4"
- objfile as "tanktrk4"
- group "human"
- dynamics "tank"
- mass 60
- max altitude 0
- linear drag 30%
- max vel 35
- min vel 0
- yaw acc 0.8
- linear acc 3
- bank stability 100%
- hitpoints 350
- shadow "effects\hovtank shd 1.ppm" transparent alpha low
- sfx "pltank1" min 200 max 2000 loop
- animatemodel
- "tanktrk4"
- "tanktrk3"
- "tanktrk2"
- "tanktrk1"
- end
-
- child "t4body"
- objfile as "t1body"
- position 0 0 0
-
- sibling "tankcari"
- objfile "pweapons\pcexport\tankcari.ian" scale 6
- objfile lod 1 "pweapons\pcexport\low\tankcari.ian" scale 6
- texture "pweapons\snowcam2.ppm"
- position 0 0 0
-
- #-----------------------------------------
-
- type "AItank5"
- objfile as "tanktrk4"
- group "human"
- dynamics "tank"
- mass 60
- max altitude 0
- linear drag 30%
- max vel 35
- min vel 0
- yaw acc 0.8
- linear acc 3
- bank stability 100%
- hitpoints 350
- shadow "effects\hovtank shd 1.ppm" transparent alpha low
- sfx "pltank1" min 200 max 2000 loop
- animatemodel
- "tanktrk4"
- "tanktrk3"
- "tanktrk2"
- "tanktrk1"
- end
-
- child "t5body"
- objfile as "t1body"
- position 0 0 0
-
- sibling "tankrbod"
- objfile "pweapons\pcexport\tankrbod.ian" scale 6
- objfile lod 1 "pweapons\pcexport\low\tankrbod.ian" scale 6
- texture "pweapons\snowcam2.ppm"
- position 0 0 0
-
- #***********************************
- # Player AI Controlled Air Craft
- #***********************************
-
- #-----------------------------------------
- #-not realy a vtol but a plane
-
- type "aivtol"
- objfile "pweapons\pcexport\vtol.ian" scale 15
- objfile lod 1 "pweapons\pcexport\low\vtol.ian"
- texture "pweapons\snowcam.ppm"
- group "human"
- subgroup "vtol"
- hitpoints 200
- points 1000
- sfx "engine5" min 5000 max 25000 loop
- dynamics "plane"
- mass 120
- max altitude 9000
- max vel 150
- min vel 90
- pitch acc 0.7
- yaw acc 0.8
- roll acc 1.5
- linear acc 7
- bank stability 0.5%
- linear drag 40%
- angular drag 35%
- flameout 100
- cannons
- pos -60 120 100
- pos 60 120 100
- secondary_cannons
- pos -93 0 0
- pos 93 0 0
-
- operate "blamp"
- lamplight 0 -13 -420 160 40 0 1200
-
- child "engine1"
- objfile "effects\pcexport\jet2.ian" scale 12
- texture "effects\effects.ppm"
- position 26 -13 -390
- operate "spin" 0 0 0.5
- drawtype semi transparent self illuminating
-
- sibling "engine2"
- objfile as "engine1"
- position -26 -13 -390
- operate "spin" 0 0 -0.5
- drawtype semi transparent self illuminating
-
- #***********************************
- # Player AI Controlled Surface Craft
- #***********************************
-
- type "momobrad"
- objfile as "tanktrk4"
- group "human"
- subgroup "aihuman"
- hitpoints 400
- points 1000
- sfx "hovtank2" min 200 max 4000 loop
- dynamics "tank"
- mass 50
- max altitude 15
- linear drag 30%
- max vel 10
- min vel 0
- yaw acc 1
- linear acc 4
- cannons
- pos -28 -75 93
- pos 28 -75 93
- animatemodel
- "tanktrk4"
- "tanktrk3"
- "tanktrk2"
- "tanktrk1"
- end
- shadow "effects\hovtank shd 1.ppm" transparent alpha low
-
- child "moradbase"
- objfile as "t1body"
- position 0 0 0
- operate "bradar"
-
- child "dish"
- objfile "pweapons\pcexport\tankrada.ian" scale 6
- objfile lod 1 "pweapons\pcexport\low\tankrada.ian" scale 6
- texture "pweapons\snowcam2.ppm"
- position 0 -50 0
-
- ;-------------------------------------------------------
-
- type "momorack"
- objfile as "tanktrk4"
- group "human"
- subgroup "aihuman"
- hitpoints 400
- points 1000
- sfx "hovtank2" min 200 max 4000 loop
- dynamics "tank"
- mass 50
- max altitude 15
- linear drag 30%
- max vel 10
- min vel 0
- yaw acc 1
- linear acc 4
- cannons
- pos -28 -75 93
- pos 28 -75 93
- drawtype viewh
- animatemodel
- "tanktrk4"
- "tanktrk3"
- "tanktrk2"
- "tanktrk1"
- end
- shadow "effects\hovtank shd 1.ppm" transparent alpha low
-
- child "mrckbse"
- objfile as "t1body"
- position 0 0 0
-
- child "rckbse"
- objfile "pweapons\pcexport\rktrkbs.ian" scale 5
- objfile lod 1 "pweapons\pcexport\low\rktrkbs.ian"
- texture "pweapons\snowcam2.ppm"
- position 0 -48 0
-
- child "rcklnch"
- objfile "pweapons\pcexport\rktrack.ian" scale 5
- objfile lod 1 "pweapons\pcexport\low\rktrack.ian"
- texture "pweapons\snowcam2.ppm"
- position 0 -25 0
-
- #-----------------------------------------
-
- type "momorack_S"
- objfile as "tanktrk1"
- group "human"
- subgroup "aihuman"
- hitpoints 100
- points 1000
- sfx "hovtank2" min 200 max 4000 loop
- dynamics "gun"
- mass 100
- pitch acc 5.6
- yaw acc 8
- max ang 90
- min ang -17
- linear drag 207%
- cannons
- pos -28 -75 93
- pos 28 -75 93
- drawtype viewh
-
- child "mrckbse_S"
- objfile as "t1body"
- position 0 0 0
-
- child "rckbse_S"
- objfile as "rckbse"
- position 0 -48 0
-
- child "rcklnch_S"
- objfile as "rcklnch"
- position 0 -25 0
-
- #***********************************
- #Fixed guns
- #***********************************
-
- type "mobaaa"
- objfile "pweapons\pcexport\aaapod.ian" scale 8
- objfile lod 1 "pweapons\pcexport\low\aaapod.ian"
- texture "pweapons\snowcam2.ppm"
- group "human"
- hitpoints 150
- points 1000
- dynamics "gun"
- mass 100
- pitch acc 5.6
- yaw acc 8
- max ang 90
- min ang -17
- linear drag 207%
- drawtype gun_base
-
- child "aaac1"
- objfile "pweapons\pcexport\aaarack.ian" scale 8
- objfile lod 1 "pweapons\pcexport\low\aaarack.ian"
- texture "pweapons\snowcam2.ppm"
- position 0 -53 0
-
- child "aaaB1"
- objfile "pweapons\pcexport\aaaguns.ian" scale 8
- objfile lod 1 "pweapons\pcexport\low\aaaguns.ian"
- texture "pweapons\snowcam2.ppm"
- position 29 -11 18
-
- sibling "aaaB2"
- objfile as "aaaB1"
- position -29 -11 18
-
- sibling "aaaB3"
- objfile as "aaaB1"
- position 29 13 17
-
- sibling "aaaB4"
- objfile as "aaaB1"
- position -29 13 17
-
- parent
- cannons
- pos 29 -11 98 "aaaB1"
- pos -29 -11 98 "aaaB2"
- pos 29 13 98 "aaaB3"
- pos -29 13 98 "aaaB4"
- cockpit 0 0 30
-
- ;-------------------------------------------------------
-
- type "mobrack"
- objfile as "rckbse"
- group "human"
- hitpoints 30
- points 1000
- dynamics "gun"
- mass 75
- angular acc 2
- pitch acc 10
- yaw acc 17
- max ang 80
- min ang 20
- linear drag 300%
- cannons
- pos -38 0 50
- pos 38 0 50
- pos -38 -27 50
- pos 38 -27 50
- pos -18 0 50
- pos 18 0 50
- pos -18 -27 50
- pos 18 -27 50
- drawtype viewh
-
- child "rackc1"
- objfile as "rcklnch"
- position 0 -25 0
-
- #***********************************
- # Pods & Crates
- #***********************************
-
- type "wcrate2"
- objfile "backgrnd\pcexport\level1\wcrate2.ian" scale 17
- texture "pweapons\snowcam2.ppm"
- group "human"
- subgroup "pods"
- hitpoints 10000
- dynamics "gravity"
-
- ;#***********************************
- ;# Enemy AirCraft
- ;#***********************************
-
- type "hbomber"
- objfile "cweapons\pcexport\hbom-bd.ian" scale 1.9
- objfile lod 1 "cweapons\pcexport\low\hbom-bd.ian"
- texture "cweapons\al-metal2.ppm"
- group "aliens"
- subgroup "aair"
- hitpoints 5000
- points 10000
- dynamics "alien"
- mass 1000
- max altitude 9000
- min altitude 2500
- max vel 30
- min vel 10
- pitch acc 1
- yaw acc 1.5
- roll acc 0.25
- linear acc 5
- bank stability 100%
- linear drag 60%
- angular drag 50%
- flameout 150
- sfx "bomber" channels 2 min 1100 max 16000 loop
- cannons
- pos -100 0 0
- pos 100 0 0
- shadow "effects\hbom shd 1.ppm" transparent alpha low
-
-
- child "hbom-hd"
- objfile "cweapons\pcexport\hbom-hd.ian" scale 1.9
- objfile lod 1 "cweapons\pcexport\low\hbom-hd.ian"
- texture "cweapons\al-metal.ppm"
- flameout 40
- position 0 0 0
-
- #***********************************
- # Buildings w/ 3 damage levels
- #***********************************
-
- type "mobcomp"
- objfile "backgrnd\pcexport\level1\mobcomp.ian" scale 13
- objfile lod 1 "backgrnd\pcexport\low\mobcomp.ian"
- texture "pweapons\misc.ppm"
- group "human"
- subgroup "ccentre"
- hitpoints 500
- points 1500
- smoke 345 -104 189 rate 4 frames 42 size 64 colour 20 20 20
- oncollision "newburn1"
-
- type "mobcompd1"
- objfile "backgrnd\pcexport\level2\mobcomp.ian" scale 13
- texture "pweapons\misc.ppm"
-
- type "mobcompd2"
- objfile "backgrnd\pcexport\level3\mobcomp.ian" scale 13
- texture "pweapons\misc.ppm"
-
- type "c-17g"
- objfile "backgrnd\pcexport\level1\c-17g.ian" scale 13
- texture "pweapons\snowcam2.ppm"
- group "human"
- subgroup "c-17g"
- hitpoints 250
- points 1500
- oncollision "newburn1"
-
- type "c-17gd1"
- objfile "backgrnd\pcexport\level2\c-17g.ian" scale 13
- texture "pweapons\snowcam2.ppm"
-
- type "c-17gd2"
- objfile "backgrnd\pcexport\level3\c-17g.ian" scale 13
- texture "pweapons\snowcam2.ppm"
-
- type "mobcom2"
- objfile "backgrnd\pcexport\level1\mobcom2.ian" scale 13
- objfile lod 1 "backgrnd\pcexport\low\mobcom2.ian"
- texture "pweapons\misc.ppm"
- group "human"
- subgroup "ccentre"
- hitpoints 300
- points 1500
- oncollision "newburn1"
-
- type "mobcom2d1"
- objfile "backgrnd\pcexport\level2\mobcom2.ian" scale 13
- texture "pweapons\misc.ppm"
-
- type "mobcom2d2"
- objfile "backgrnd\pcexport\level3\mobcom2.ian" scale 13
- texture "pweapons\misc.ppm"
-
-
- type "mobcomp4"
- objfile as "mobcomp"
- group "human"
- subgroup "ccentre"
- hitpoints 100
- points 1500
-
- child "mobcom4a"
- objfile as "mobcom2"
- position -93 -174 44
- group "human"
- subgroup "ccentre"
- hitpoints 100
- points 1500
-
-
-
-
- ;-------------------------------------------------------
-
- type "repcom"
- objfile "backgrnd\pcexport\level1\mobcom2.ian" scale 13
- objfile lod 1 "backgrnd\pcexport\low\mobcom2.ian"
- texture "pweapons\misc.ppm"
- group "human"
- hitpoints 300
- points 1500
- oncollision "newburn1"
-
- type "repcomd1"
- objfile "backgrnd\pcexport\level2\mobcom2.ian" scale 13
- texture "pweapons\misc.ppm"
-
- type "repcomd2"
- objfile "backgrnd\pcexport\level3\mobcom2.ian" scale 13
- texture "pweapons\misc.ppm"
-
- #***********************************
- # Buildings w/ 2 damage levels
- #***********************************
-
- type "helipad"
- objfile "backgrnd\pcexport\level1\helipad.ian" scale 10
- texture "backgrnd\whites2.ppm" transparent
- group "human"
- subgroup "replen"
- hitpoints 200
- points 1500
- operate "bhelipad"
- oncollision "newburn1single"
-
- type "helipadd1"
- objfile "backgrnd\pcexport\level2\helipad.ian" scale 10
- texture "backgrnd\whites2.ppm" transparent
-
- ;-------------------------------------------------------
-
- type "mobcom3"
- objfile "backgrnd\pcexport\level1\mobcom3.ian" scale 16
- texture "pweapons\misc.ppm"
- group "human"
- hitpoints 20
- points 0
- oncollision "newburn1single"
-
- type "mobcom3d1"
- objfile "backgrnd\pcexport\level2\mobcom3.ian" scale 16
- texture "pweapons\misc.ppm"
-
- #***********************************
- # Buildings w/ 1 damage level
- #***********************************
-
- type "finny"
- objfile "backgrnd\pcexport\level2\bogman.ian" scale 16
- texture "pweapons\misc.ppm"
- group "human"
- hitpoints 40
- points -10000
-
- ;-------------------------------------------------------
-
- type "oildrum"
- objfile "backgrnd\pcexport\level1\oildrum.ian" scale 20
- texture "pweapons\misc.ppm"
- group "human"
- subgroup "replen"
- hitpoints 10
- points 1000
-
- ;-------------------------------------------------------
-
- type "rcrate1"
- objfile "backgrnd\pcexport\level1\rcrate1.ian" scale 8
- texture "pweapons\snowcam2.ppm"
- group "human"
- subgroup "replen"
- hitpoints 30
- points 1000
-
- ;-------------------------------------------------------
-
- type "rcrate2"
- objfile "backgrnd\pcexport\level1\rcrate2.ian" scale 8
- texture "pweapons\snowcam2.ppm"
- group "human"
- subgroup "replen"
- hitpoints 30
- points 1000
-
- ;-------------------------------------------------------
-
- type "rcrate3"
- objfile "backgrnd\pcexport\level1\rcrate3.ian" scale 8
- texture "pweapons\snowcam2.ppm"
- group "human"
- subgroup "replen"
- hitpoints 30
- points 1000
-
- ;-------------------------------------------------------
-
- type "rcrate4"
- objfile "backgrnd\pcexport\level1\rcrate4.ian" scale 8
- texture "pweapons\snowcam2.ppm"
- group "human"
- subgroup "replen"
- hitpoints 30
- points 1000
-
- ;-------------------------------------------------------
-
- type "mobplat"
- objfile as "tanktrk4"
- group "human"
- hitpoints 300
- points 1000
- dynamics "tank"
- mass 200
- max altitude 15
- linear drag 30%
- max vel 10
- min vel 0
- yaw acc 1
- linear acc 4
- cannons
- pos -28 -75 93
- pos 28 -75 93
- drawtype viewh
- animatemodel
- "tanktrk4"
- "tanktrk3"
- "tanktrk2"
- "tanktrk1"
- end
-
- child "platbase"
- objfile as "t1body"
- position 0 0 0
-
- ;-------------------------------------------------------
-
- type "moblite"
- objfile "pweapons\pcexport\tanktrk4.ian" scale 6
- objfile lod 1 "pweapons\pcexport\low\tanktrk4.ian" scale 6
- texture "pweapons\misc.ppm" transparent
- group "human"
- hitpoints 70
- points 1000
- operate "update"
-
- child "litebase"
- objfile as "t1body"
- position 0 0 0
-
- child "lightower1"
- objfile "backgrnd\pcexport\level1\lightower1.ian" scale 10
- objfile lod 1 "backgrnd\pcexport\low\lighttower.ian"
- texture "backgrnd\whites2.ppm"
- position 0 -50 0
- operate "blamp"
- lamplight 0 -250 30 280 200 50 800
- drawtype flipx flipz
-
- ;-------------------------------------------------------
-
- type "mobrad"
- objfile as "moblite"
- group "human"
- hitpoints 80
- points 1000
- operate "update"
- oncollision "newburn1singleradremove"
-
- child "radbase"
- objfile as "t1body"
- texture "pweapons\snowcam2.ppm"
- operate "bradar"
- position 0 0 0
-
- child "sdish"
- objfile as "dish"
- position 0 -50 0
- sfx "radar1" min 500 max 3000 loop
- operate "dostaticsfx"
-
- ;-------------------------------------------------------
-
- type "mobew"
- objfile as "moblite"
- group "human"
- hitpoints 60
- points 1000
- operate "update"
-
- child "ewbase"
- objfile as "t1body"
- position 0 0 0
-
- child "mobileew"
- objfile as "tankrbod"
- position 0 0 0
-
- type "hsm"
- objfile "pweapons\pcexport\hsm.ian" scale 8
- texture "pweapons\misc.ppm"
- group "human"
- hitpoints 1
- points 1500
-
- type "msm"
- objfile "pweapons\pcexport\msm.ian" scale 8
- texture "pweapons\misc.ppm"
- group "human"
- hitpoints 1
- points 1500
-
- type "rrwaylit"
- objfile "backgrnd\pcexport\level1\efence.ian" scale 6
- texture "backgrnd\whites.ppm"
- group "human"
- hitpoints 20
-
- child "rlite"
- sprite u=65 v=191 w=64 h=64 size=48 colour 1=200 0 0
- texture "smoke.ppm"
- position 0 -72 0
- colourfade speed 1
- colour 200 0 0
- colour 185 0 0
- colour 160 0 0
- colour 185 0 0
-
- type "brwaylit"
- objfile as "rrwaylit"
- texture "backgrnd\whites.ppm"
- group "human"
- hitpoints 20
-
- child "blite"
- sprite u=65 v=191 w=64 h=64 size=48 colour 1=0 0 200
- texture "smoke.ppm"
- position 0 -72 0
- colourfade speed 1
- colour 0 0 200
- colour 0 0 185
- colour 0 0 160
- colour 0 0 185
-
- type "fllit1"
- objfile as "rrwaylit"
- texture "backgrnd\whites.ppm"
- group "human"
- hitpoints 20
-
- child "flite1"
- sprite u=65 v=191 w=64 h=64 size=48 colour 1=200 200 200
- texture "smoke.ppm"
- position 0 -72 0
- colourfade speed 1
- colour 200 200 200
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
-
- type "fllit2"
- objfile as "rrwaylit"
- texture "backgrnd\whites.ppm"
- group "human"
- hitpoints 20
-
- child "flite2"
- sprite u=65 v=191 w=64 h=64 size=48 colour 1=0 0 0
- texture "smoke.ppm"
- position 0 -72 0
- colourfade speed 1
- colour 0 0 0
- colour 200 200 200
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
-
- type "fllit3"
- objfile as "rrwaylit"
- texture "backgrnd\whites.ppm"
- group "human"
- hitpoints 20
-
- child "flite3"
- sprite u=65 v=191 w=64 h=64 size=48 colour 1=0 0 0
- texture "smoke.ppm"
- position 0 -72 0
- colourfade speed 1
- colour 0 0 0
- colour 0 0 0
- colour 200 200 200
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
-
- type "fllit4"
- objfile as "rrwaylit"
- texture "backgrnd\whites.ppm"
- group "human"
- hitpoints 20
-
- child "flite4"
- sprite u=65 v=191 w=64 h=64 size=48 colour 1=0 0 0
- texture "smoke.ppm"
- position 0 -72 0
- colourfade speed 1
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 200 200 200
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
-
- type "fllit5"
- objfile as "rrwaylit"
- texture "backgrnd\whites.ppm"
- group "human"
- hitpoints 20
-
- child "flite5"
- sprite u=65 v=191 w=64 h=64 size=48 colour 1=0 0 0
- texture "smoke.ppm"
- position 0 -72 0
- colourfade speed 1
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 200 200 200
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
-
- type "fllit6"
- objfile as "rrwaylit"
- texture "backgrnd\whites.ppm"
- group "human"
- hitpoints 20
-
- child "flite6"
- sprite u=65 v=191 w=64 h=64 size=48 colour 1=0 0 0
- texture "smoke.ppm"
- position 0 -72 0
- colourfade speed 1
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 200 200 200
- colour 0 0 0
- colour 0 0 0
-
- type "fllit7"
- objfile as "rrwaylit"
- texture "backgrnd\whites.ppm"
- group "human"
- hitpoints 20
-
- child "flite7"
- sprite u=65 v=191 w=64 h=64 size=48 colour 1=0 0 0
- texture "smoke.ppm"
- position 0 -72 0
- colourfade speed 1
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 200 200 200
- colour 0 0 0
-
- type "fllit8"
- objfile as "rrwaylit"
- texture "backgrnd\whites.ppm"
- group "human"
- hitpoints 20
-
- child "flite8"
- sprite u=65 v=191 w=64 h=64 size=48 colour 1=0 0 0
- texture "smoke.ppm"
- position 0 -72 0
- colourfade speed 1
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 0 0 0
- colour 200 200 200
-
- #***********************************
- # Alien Buildings w/3 damage levels
- #***********************************
-
- type "alnadubs"
- objfile "backgrnd\alien\level1\alnadubs.ian" scale 24
- objfile lod 1 "backgrnd\alien\low\alndubs.ian"
- texture "chrome2.ppm"
- group "aliens"
- subgroup "agun"
- hitpoints 250
- points 2000
- dynamics "gun"
- mass 100
- pitch acc 4
- yaw acc 8
- max ang 90
- min ang -20
- linear drag 150%
- cannons
- pos -125 -53 434
- pos 125 -53 434
- drawtype viewh reflective
-
- child "alnadugn"
- objfile "backgrnd\alien\level1\alnadugn.ian" scale 24
- objfile lod 1 "backgrnd\alien\low\alndugn.ian"
- texture "chrome2.ppm"
- position 0 -144 -76
- drawtype reflective
-
- ;-------------------------------------------------------
-
- type "alnbld1"
- objfile "backgrnd\alien\level1\alnbld1.ian" scale 10
- objfile lod 1 "backgrnd\alien\low\alnbldg1.ian"
- texture "chrome2.ppm"
- group "aliens"
- subgroup "abld"
- hitpoints 100
- points 500
- drawtype reflective
- oncollision "newburn1"
-
- type "alnbld1d1"
- objfile "backgrnd\alien\level2\alnbld1.ian" scale 10
- texture "chrome2.ppm"
- drawtype reflective
-
- type "alnbld1d2"
- objfile "backgrnd\alien\level3\alnbld1.ian" scale 10
- texture "chrome2.ppm"
- drawtype reflective
-
- ;-------------------------------------------------------
-
- type "alnbld2"
- objfile "backgrnd\alien\level1\alnbld2.ian" scale 10
- objfile lod 1 "backgrnd\alien\low\alnbldg2.ian"
- texture "chrome2.ppm"
- group "aliens"
- subgroup "abld"
- hitpoints 100
- points 500
- drawtype reflective
- oncollision "newburn1"
-
- type "alnbld2d1"
- objfile "backgrnd\alien\level2\alnbld2.ian" scale 10
- texture "chrome2.ppm"
- drawtype reflective
-
- type "alnbld2d2"
- objfile "backgrnd\alien\level3\alnbld2.ian" scale 10
- texture "chrome2.ppm"
- drawtype reflective
-
- ;-------------------------------------------------------
-
- type "alnhub"
- objfile "backgrnd\alien\level1\alnhub.ian" scale 10
- objfile lod 1 "backgrnd\alien\low\alnhub.ian"
- texture "chrome2.ppm"
- group "aliens"
- subgroup "abase"
- hitpoints 3000
- points 4000
- drawtype reflective
- operate "blamp"
- lamplight 0 -1990 0 200 70 0 2500
- oncollision "newburn1"
-
- type "alnhubd1"
- objfile "backgrnd\alien\level2\alnhub.ian" scale 10
- texture "chrome2.ppm"
- drawtype reflective
-
- type "alnhubd2"
- objfile "backgrnd\alien\level3\alnhub.ian" scale 10
- texture "chrome2.ppm"
- drawtype reflective
-
- ;-------------------------------------------------------
-
- type "alnlandp"
- objfile "backgrnd\alien\level1\alnlandp.ian" scale 10
- objfile lod 1 "backgrnd\alien\low\alnlandp.ian"
- texture "chrome2.ppm"
- group "aliens"
- subgroup "apad"
- hitpoints 7600
- points 1500
- drawtype reflective
- operate "blamp"
- lamplight 0 -370 0 150 0 0 1500
- oncollision "newburn1"
-
- type "alnlandpd1"
- objfile "backgrnd\alien\level2\alnlandp.ian" scale 10
- texture "chrome2.ppm"
- drawtype reflective
-
- type "alnlandpd2"
- objfile "backgrnd\alien\level3\alnlandp.ian" scale 10
- texture "chrome2.ppm"
- drawtype reflective
-
- ;-------------------------------------------------------
-
- type "alnradar"
- objfile "backgrnd\alien\level1\alnradar.ian" scale 10
- objfile lod 1 "backgrnd\alien\low\alnradar.ian"
- texture "chrome2.ppm"
- group "aliens"
- subgroup "arad"
- hitpoints 2300
- points 3000
- drawtype reflective
- oncollision "newburn1"
-
- type "alnradard1"
- objfile "backgrnd\alien\level2\alnradar.ian" scale 10
- texture "chrome2.ppm"
- drawtype reflective
-
- type "alnradard2"
- objfile "backgrnd\alien\level3\alnradar.ian" scale 10
- texture "chrome2.ppm"
- drawtype reflective
-
- ;-------------------------------------------------------
-
- type "alnsgen"
- objfile "backgrnd\alien\level1\alnsgen.ian" scale 35
- texture "chrome2.ppm"
- group "aliens"
- subgroup "ashield"
- hitpoints 15000
- points 1500
- drawtype reflective
- oncollision "newburn1"
-
- type "alnsgend1"
- objfile "backgrnd\alien\level2\alnsgen.ian" scale 35
- texture "chrome2.ppm"
- drawtype reflective
-
- type "alnsgend2"
- objfile "backgrnd\alien\level3\alnsgen.ian" scale 35
- texture "chrome2.ppm"
- drawtype reflective
-
- ;-------------------------------------------------------
-
- type "ssgen"
- objfile "backgrnd\alien\level1\alnsgen.ian" scale 20
- texture "chrome2.ppm"
- group "aliens"
- subgroup "ashield"
- hitpoints 600
- points 500
- drawtype reflective
- oncollision "newburn1"
-
- type "ssgend1"
- objfile "backgrnd\alien\level2\alnsgen.ian" scale 20
- texture "chrome2.ppm"
- drawtype reflective
-
- type "ssgend2"
- objfile "backgrnd\alien\level3\alnsgen.ian" scale 20
- texture "chrome2.ppm"
- drawtype reflective
-
- ;-------------------------------------------------------
-
- type "sssgen"
- objfile "backgrnd\alien\level1\alnsgen.ian" scale 10
- texture "chrome2.ppm"
- group "aliens"
- subgroup "ashield"
- hitpoints 300
- points 500
- drawtype reflective
- oncollision "newburn1"
-
- type "sssgend1"
- objfile "backgrnd\alien\level2\alnsgen.ian" scale 10
- texture "chrome2.ppm"
- drawtype reflective
-
- type "sssgend2"
- objfile "backgrnd\alien\level3\alnsgen.ian" scale 10
- texture "chrome2.ppm"
- drawtype reflective
-
- #==============================================================================
- type "radtower"
- objfile "backgrnd\pcexport\level1\radtower.ian" scale 6
- objfile lod 1 "backgrnd\pcexport\low\radtower.ian"
- texture "backgrnd\whites.ppm" transparent
- group "human"
- subgroup "radar"
- hitpoints 150
- points 1500
- oncollision "newburn1"
-
- type "radtowerd1"
- objfile "backgrnd\pcexport\level2\radtower.ian" scale 6
- texture "backgrnd\whites.ppm" transparent
- group "human"
- subgroup "radar"
- hitpoints 20
-
- type "radtowerd2"
- objfile "backgrnd\pcexport\level3\radtower.ian" scale 6
- texture "backgrnd\whites.ppm" transparent
- group "human"
- subgroup "radar"
- hitpoints 10
- #-------------------
- type "towerdish"
- objfile "backgrnd\pcexport\level1\stand.ian" scale 4
- texture "backgrnd\rig.ppm" transparent
- group "human"
- subgroup "radar"
- operate "bradar"
- hitpoints 170
- points 1500
- oncollision "newbang2radar"
-
- child "dish"
- objfile "backgrnd\pcexport\level1\sat2dish.ian" scale 12
- objfile lod 1 "backgrnd\pcexport\low\sat2dish.ian"
- texture "backgrnd\whites.ppm" transparent
- position 0 -320 0
- sfx "radar1" min 500 max 5000 loop
- operate "dostaticsfx"
-
- type "based1"
- objfile "backgrnd\pcexport\level2\stand.ian" scale 4
- texture "backgrnd\rig.ppm" transparent
-
- type "dishd1"
- objfile "backgrnd\pcexport\level2\sat2dish.ian" scale 12
- texture "backgrnd\whites.ppm" transparent
- position 0 -320 0
- #-------------------
-
- type "stortank"
- objfile "backgrnd\pcexport\level1\stortank.ian" scale 5
- objfile lod 1 "backgrnd\pcexport\low\stortank.ian"
- texture "backgrnd\whites.ppm" transparent
- group "human"
- subgroup "powerstn"
- hitpoints 70
- points 1500
- oncollision "newburn1"
-
- type "stortnkd1"
- objfile "backgrnd\pcexport\level2\stortank.ian" scale 5
- texture "backgrnd\whites.ppm" transparent
- group "human"
- subgroup "powerstn"
- hitpoints 10
-
- type "stortnkd2"
- objfile "backgrnd\pcexport\level3\stortank.ian" scale 5
- texture "backgrnd\whites.ppm" transparent
- group "human"
- subgroup "powerstn"
- hitpoints 5
- #-------------------
-
- type "newradar"
- objfile "backgrnd\pcexport\level1\radarstn.ian" scale 7
- texture "backgrnd\whites.ppm" transparent
- group "human"
- hitpoints 180
- points 1500
- oncollision "newburn1rad"
-
- type "newradard1"
- objfile "backgrnd\pcexport\level2\radarstn.ian" scale 7
- texture "backgrnd\whites.ppm" transparent
- group "human"
- hitpoints 20
-
- type "newradard2"
- objfile "backgrnd\pcexport\level3\radarstn.ian" scale 7
- texture "backgrnd\whites.ppm" transparent
- group "human"
- hitpoints 10
- #-------------------
-
- type "rad-bd"
- objfile "backgrnd\pcexport\level1\rad-bd.ian" scale 12
- texture "backgrnd\rig.ppm" transparent
- group "human"
- hitpoints 550
- points 1500
- oncollision "newburn1"
-
- type "rad-bdd1"
- objfile "backgrnd\pcexport\level2\rad-bd.ian" scale 12
- texture "backgrnd\rig.ppm" transparent
-
- type "rad-bdd2"
- objfile "backgrnd\pcexport\level3\rad-bd.ian" scale 12
- texture "backgrnd\rig.ppm" transparent
-
- #-------------------
-
- type "stand2"
- objfile "backgrnd\pcexport\level1\stand2.ian" scale 8
- texture "backgrnd\rig.ppm" transparent
- group "human"
- hitpoints 350
- points 1500
- oncollision "newburn1"
-
- type "stand2d1"
- objfile "backgrnd\pcexport\level2\stand2.ian" scale 8
- texture "backgrnd\rig.ppm" transparent
-
- type "stand2d2"
- objfile "backgrnd\pcexport\level3\stand2.ian" scale 8
- texture "backgrnd\rig.ppm" transparent
-
-
- #-------------------
- type "a10"
- objfile "pweapons\pcexport\a10.ian" scale 15
- texture "pweapons\snowcam2.ppm"
- group "human"
- hitpoints 250
- points 1500
-
- child "A10FW"
- objfile as "VTOL FW"
- position 0 -8 200
-
- sibling "A10RWR"
- objfile as "VTOL RW"
- position -100 0 0
-
- sibling "A10RWL"
- objfile as "VTOL RW"
- position 100 0 0
-
- #-------------------
-
- type "harrier"
- objfile as "vtol"
- group "human"
- hitpoints 250
- points 1500
-
- child "VTOL RW"
- objfile as "VTOL RW"
- texture "pweapons\grascam2.ppm"
- position 0 20 -30
- ; forward 0 1 0 up 0 0 -1
-
- sibling "VTOL FW"
- objfile as "VTOL FW"
- texture "pweapons\grascam2.ppm"
- position 0 28 130
- ; forward 0 1 0 up 0 0 -1
-
- sibling "VTOL WW"
- objfile as "VTOL WW"
- texture "pweapons\grascam2.ppm"
- position 0 -2.5 -45
- ; forward 0 1 0 up 0 0 -1
-
-
- #***********************************
- # Misc/old
- #***********************************
-
- type "sshield"
- hemisphere rad=1100 width=9 height=9 repeat=5 5
- texture "water1.ppm"
- texture "water2.ppm"
- texture "water3.ppm"
- texture "water4.ppm"
- texture "water5.ppm"
- texture "water6.ppm"
- texture "water7.ppm"
- texture "water8.ppm"
- texture "water9.ppm"
- texture "water10.ppm"
- texture "water11.ppm"
- texture "water12.ppm"
- texture "water13.ppm"
- texture "water14.ppm"
- texture "water15.ppm"
- texture "water16.ppm"
- drawtype double sided semi transparent
- group "human"
- hitpoints 9928
- sfx "shield2" min 1000 max 10000 loop
- operate "bshield"
- oncollision "newbangandremove"
-
- type "bshield"
- hemisphere rad=2600 width=9 height=9 repeat=5 5
- texture "water1.ppm"
- texture "water2.ppm"
- texture "water3.ppm"
- texture "water4.ppm"
- texture "water5.ppm"
- texture "water6.ppm"
- texture "water7.ppm"
- texture "water8.ppm"
- texture "water9.ppm"
- texture "water10.ppm"
- texture "water11.ppm"
- texture "water12.ppm"
- texture "water13.ppm"
- texture "water14.ppm"
- texture "water15.ppm"
- texture "water16.ppm"
- drawtype double sided semi transparent
- group "human"
- hitpoints 9928
- sfx "shield2" min 1000 max 10000 loop
- operate "bshield"
- oncollision "newbangandremove"
-
-